Starsector fps drop. Turn on Vsync, gysync etc. Starsector fps drop

 
 Turn on Vsync, gysync etcStarsector fps drop The only thing Starsector would benefit from releasing on steam would be even bigger mods upvotes · comments

I initially had it on a small SSD and then. steady 60 fps the only Time I had issues was on my 8gb lap top 2gb ram card. In general, you're probably not going to get great performance out of an integrated Intel graphics card, but a frame rate drop like that is suspicious. 4 comments. exe through the NVIDIA control. The FPS had dropped to 15 on the overworked map, even lower during combat. Launch Starsector. I generally run with 4 in my fleet (and put surveying equipment on them), and I end up with full supplies and fuel on. To download notepad+, you can just go into your program files 86, fractal softworks, starsector-core, data, config, then click settings. In the same file you can also change the fleet size from the default 30. Just enough to make it keep Fortress shield up, until Monitor is close to overload and has to drop shields. 5. I've also noticed that my GPU utilizations drops significantly when this happens, but again, I don't know why. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. I tried the trick where you put an Alpha core into a battle station and let it get destroyed and that also didn't yield a core (the one I had to place I got from some space rig, not combat). What. The B button toggles the slow-down effect of phase systems. 5. when it is at 60 frames my idle is around 80%, but when it is at 30 it is 0%Also some people reported that certain AMD cards have issues with Starsector. You take the role of a. If your machine is decent, Starsector should run MUCH better with Java 8. The Groups rare_tech and rare_tech_low are those who are responsible for the Domain-Tech items you find. 9. But searching for solutions on google has led me nowhere, I do have some mods installed but I don't know if thats the issue. r/bfme • Fps unlock for Rotwk. Alpha cores fall under "Rare drops". Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without editing the. Omega cores, on the other hand, seem to be AI cores designed by the Alpha Cores themselves. Open menu Open navigation Go to Reddit Home Whenever I dock somewhere, my fps drops to 4 or 5 when the menu options are fading in, on shop screens, etc. Well, I intended to build a mining station in the field anyways. Back in the days of this game being made , something like 30 fps was a standard so creators locked every ingame speed to fps as kind of internal timer. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. 1 will cause your fleet to suffer 10% more damage. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. Recommended for people with 8 GB of System RAM or more. Starsector not using gpu (desktop) Fractal Softworks Forum. All you should need is a text editor like notepad. Reduce FPS. - Extract the archive into your Starsectormods folder - Open the game launcher and enable the mod in the Mods section. Specs are at the end of the post, it's not the hardware. #12. You do not gave enough ram to do it constantly. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. Aside from that it doesnt really impact the game iirc. No idea if this is a problem on Windows. I've grown fond of this combat ring/star type of abomination. Or maybe a mod that I use might broke it, I tested with bounty that involve UAF army and nothing after more than 30 battle. O. Sometimes there are additional objects that surround a planet, like those magnetic. 4,287 Views Mark as New;Even if they DO catch you you can always refuse to turn over your cargo for a small relation drop. Let's go over some key changes you can make in the Starsector settings. This won't address the issue that the more ships you allow deployed, the more hesitant the AI becomes because of. Main monitor has g-sync, but secondary does not, still, you can see frames lost when playing back a video or similar, while playing a scaled-up game on the primary monitor. Get the skills that reduce the impact of dmods, make them reduce ship maintenance, and make salvaged ships have fewer dmods. Hammerhead is still my go-to for destroyers. As the title says, so be careful when updating them as for some reason my fps went from 45 to 60 depending if I time sped up, to 5fps whilst orbiting a planet. Logged. Colonies were added in version 0. . anyone knows what going on my game usually run 40-60 fps but it suddenly drops to 10-15 fps out of nowhere Modded Question/Bug With mods Share Sort by: Best. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. But if you're getting huge framerate drops even at the main menu I. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. Just make sure to read the note in the OP. 2D RPG/Trade/Fleet Combat Game Members Online [Teaser] Hostile Activity rework self. . ago. Best. If with mods that is when it will slow down (in my case fps tanked from 60 to 15-20) after a few hours of play session, depending on your system and number of mods. They get like 15 fps in normal battles. In any case, I'll email both my save and my mac. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. The game is set to my monitor's resolution with fullscreen disabled. A guide to fleet composition. Under data/config there is a settings. json under Starsectorstarsector-coredataconfig. 0. First, make sure you properly modified the file setting the allocated memory for the game. « Last Edit: February 23, 2020, 02:28:21 AM by Nerzhull_AI » LoggedThe biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsectorjreinjava. 5gb : 14fps, 6gb : 12 fps, 6. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. However, they are extremely rare and it will be difficult to gather them up in mass if you are to. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a. When I first installed Starsector I was able to launch it but the game would "Stutter" on the menu screens, basically it would work for about 1 second then freeze for half a second and repeat. Upgrading the Starsector local copy of java in the \jre\ director to version 8 will also speed things up, and you're need to do the above again to make sure it's running off the right GPU. Fair enough, it's more than triple the size of vanilla. If you increase fps to 60 for example your game will go twice as fast. json under Starsectorstarsector-coredataconfig. It allows to slow down/speed up any singleplayer game. Originally posted by Avari3l: I totally agree with you on Starsector's combat system being extraordinary motivating and diverse. 4: Put an alpha core in your star fortress to increase its combat effectiveness. D-mod ships can be incredibly maintenance efficient. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. Through the intel control panel set the driver to max performance and minimum quality. Look for the following section: # probability of AI core dropping from a destroyed enemy ship that had an AI core officer installedif you get close enough they drop shields. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. Add a Comment. You can then switch targets to another ship and repeat the process if necessary, allowing you to hold multiple ships at bay without needing to destroy them. 3. . I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. 1 64-bit GTX 980M Intel i7-4710HQ @ 2. Even with that you will continue to have performance issues because you do not have eneough ram to run the game and your OS. But for the most part. While I agree that player loadouts can be better than AI loadouts, that still doesn't mean you automatically win since you're still just one person doing your best to pilot one ship. The large ripple uses a lot of video memory. Large fleet battles, or station fights, just slow to a crawl (10-15 fps, essentially). exe into AMDs Software and forced a minimum core clock of 1500MHz on both. laptop and I have been having problems with the starsector crashing in the late game. alternatively you can just copy some player fleet and skill set, many are very good and guarantee win again 90% in game enemy's. I have tried reinstalling I have no mods, though I have tried the graphicslib, magiclib, and lazylib mods to see if they help and they didn't help, graphicslib with the craptop default gave me 2 more fps in battle from 2-5 to 4-7 Alt-Tab Fullscreen issues for Starsector. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. json should be set to false for anyone using an AMD GPU unless you're already getting constant 60 fps. Just understand that if your pushing. 1. Like Bob Ross said: "It's your world, you can put anything you like in it" or something like that. You can modify the minimum, default and max deployment points allowed in a battle. click on a drone in the middle of the swarm press f and watch them instantly disappear. Re: Starsector 0. Load save, navigate from spot to inner. Orbital stations commanded by alpha cores always drop alpha cores as battle loot, while the alpha cores don't actually disappear from the station. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. So I just reinstalled the game for the new patch (love it to death, fwiw) and I'm having some awful slowdowns in combat. Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. 9a. Since I downloaded the new update, all the battles I'm in are locked at 30-31 FPS and I know its not my rig. So those are definitely worth getting. r/OculusQuest2. I have done very little over the weekend because it's the weekend, so all you get. In the past I've heard that Vayra's Sector and/or Starship Legends might have some sort of problem like that but I've never tested that myself. After the restart, my starsector now takes around 30-60 mins (estimate. Business, Economics, and Finance. Search "maxBattleSize" in settings. Load save, navigate. EMP can help you disable guns on an enemy capital ship or fully disable destroyers/cruisers (engines and all). Set "useLargeRipple":false. I can already tell you the Leadership tree is starting off with a D rank skill though lol. Embrace the butt pirate gameplay. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. json" and change. approach the drone swarms. json gained me an extra 3-5 fps - Suggested by Dark. I'm playing on a P. 95 version of Starsector. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. A mod is better though, since you do not have to alt tab to. Helium Rain definitely fits the bill. ReplySo long story short. json. Colony growth speed. . On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. Hence, i decided to write this little guide to show any new players the basic guidelines to get started with the game. json and replace existing file in your Adjusted Sector config directory. To have access to unlimited number of colonies, you would need alpha cores as administrators. Low FPS. For the most part, Starsector is based around the combat mechanic and these skills influence the main part of the game. Your ship has various turrets and hardpoints which are grouped by number. 5. Business, Economics, and Finance. • 1. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. With these skills, a fleet full of d-mod ships costs 45% less supplies per day to maintain. Note that V-Sync must be turned off to make FPS limiter work. This happens to me too, one or multiple mods have some kind of memory leak. 5gb :9 fps, 7gb : 9 fps. 47K subscribers in the starsector community. Do note, however, that it will not fully activate it (e. I've been shooting at this thing for five minutes. 3, the newest version of the mod before the drama is 2. - Updating the drivers. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. On the campaign map, if the game is paused after pressing either ESC. There are currently two versions of this mod: The lite version is an "Author's Cut", containing a selection of what I thought were. You can edit that value in IndEvo settings to anything you want (including disabling it completely). r/starsector. So, turning on verbose logging from Starsector's settings. Usually I spend my "preload" period wandering on the empty. It's all fine and dandy on the regular screen, 60-50 pretty smooth. Open menu Open navigation Go to Reddit Home. so 3200 is double 1600 so it's 1:1 example: 3600MHz RAM should have an infinity fabric of 1800, etc). 4. One. 30 - 0. Droll12 • 3 yr. Modded being a bit more of a drop. Can anyone think of any other solutions to eliminate or mitigate stuttering? 1 Kudo Reply. This math proves it. Once I saw the other ships and missiles, fighters and etc were flying about already, it drops to atleast 17-30 fps range. What I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. 2) I had to disable the menu "static" animation on load. Nemesischonk • War crimes included • 3 yr. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. The dead memory will add up each battle, slowly deteriorate the performance. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I can currently play one or two battles, or do two rounds of colony management before the loss of performance becomes annoying. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. Force disable anti-aliasing through the intel driver. Mods that add new markets are especially bad, and i think adjusted. I set my max battle size at 2000dp so my processor can choke and die fighting massive battles, but it's fun as hell. Or better yet is there another mod that improves FPS. 6: Engage them alongside your star fortress, deploy as many paragons as you can. Though it gets memey after a certain point. You could restrict your mods a bit. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that. Advertisement Coins. This is a fix for a bug that has been annoying me for a long time. exe through the NVIDIA control. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. And that I just had to be selective with what I install. 0: Updated to 0. The shaderLib mod locks my game at 30 fps. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without. On certain (AMD?) graphics cards, activating the Targeting Feed on the Heron will cause a drastic framerate drop when used on shielded fighters. I have tried reinstalling I have no mods, though I have tried the graphicslib, magiclib, and lazylib mods to see if they help and they didn't help, graphicslib with the craptop default gave me 2 more fps in battle from 2-5 to 4-7Alt-Tab Fullscreen issues for Starsector. Fair enough, it's more than triple the size of vanilla. This maintains an almost identical rate of Story Point. Can anyone think of any other solutions to eliminate or mitigate stuttering? 1 Kudo Reply. A quick google search suggests that there's a compatibility issue between recent AMD cards and lwjgl,. json file and disable V-sinc, it will help, but will not be on the level of Nvidia or Intel cards. albeit I have 500 dp as well and it works pretty good for me on normal speed and without zooming out a lot on big battles. Recommended for people with 8 GB of System RAM or more. Gameplay Starsector is an open world single-player space combat role playing and exploration game, [3] with a procedurally generated map. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. I'm on Ubuntu 14. Drop groups can be added to an entity's "dropValue" or "dropRandom" drops. open "Fractal Softworks\Starsector\starsector-core\data\config\settings. - Make a new profile for a new save, or keep a barebones profile for mod development. edit: took it down to 20fps, even at such a crawl, it still freezes. It also appears to be hard-coded that god awful teal. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. FPS drops. 5, . Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. Note that the character skills do improve your rare loot gained, which you can test by saving the game right before and then having or not having them. 1 and . When playing on 1600 x 900, i run the game at a nice 60 fps…I have high frame rates, especially on low graphical settings, but then suddenly there is a drop in frames and produces screen tearing and stuttering. Starsector uses very antiquated ways of rendering graphics. Besides that - certain fleets carry Alpha cores (hint - look for High danger beacons) so if you have a sizeable fleet you can pretty much farm 5-6 of these per hour (on top of lots of Gammas and Betas). Alpha AI core drop rate REEEEEEEE! I kill remnant ordos with two radiants. ago. Behold, I have returned to infest your nightmares once again. Asher is a great raid target; it has an orbital works so you can steal valuable heavy armaments, very low defenses, usually has no fleets nearby, and is close to a gas giant so you can drop right in even if you don't have transverse jump. We would like to show you a description here but the site won’t allow us. The images featured at the top are a selection of Alpha Core portraits. Battles used to be a steady 60 fps now 30 comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. When your laptop is at this. The monitor is most useful when drawing fire away from enemy capital ships, however, if the enemy has capitals, these battles will be going on for a while and the monitor will quickly begin to have problems due to extended deployment. "fps":144, You'll need a reasonably beefy machine as I get CPU bound quite quickly. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. It lets you gain supplies from combat if you keep deployment costs down and don’t take damage. In any case, I'll email both my save and my mac. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. 2. If you want op, unbalanced and bloody fun, tahlan adds a faction with some ships that lots of people absolutely despise. Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. Through the intel control panel set the driver to max performance and minimum quality. I get questions all the time across multip. FPS Issues. Open launcher, click "mods", select, save, done. For instance it says right in the window that they'll pay up to 600 or so at the crazy price before they'll do a slightly above market. Go to starsector r/starsector. 2021. Make space feel more like space!Re: [0. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. 2 speed with ctrl+B as a key combination, for example. We shouldn't have to spend hours messing around with in-game and nvcp settings to make the game work,. New patch is the perfect time to drop in, welcome to the community. The FPS had dropped to 15 on the overworked map, even lower during combat. This happens after more than 1 or 2 hours of countinuous play. Well, the solution to my car leaking is to just keep adding oil. 5b, so anyone trying to get the newest version is SOL. The shaderLib mod locks my game at 30 fps. Do the fleets have cores piloting them? You. 5. What I've tried so far: Power settings are at max, both starsector. Setting forceNoVBO to false in settings. I'll copypaste part of the instructions posted on Discord by Wisp below: You need to right click on the application and select 'show package contents'. CYMilkydromeda • United Aurora Federation • 1 yr. On the campaign map, if the game is paused after pressing either ESC. Hmm, it seems a lot more stuttery than just slowing down time but I’ll take a look again (I think my actual FPS counter drop) pedro1_1 • 3 yr. by rendering less frames the cpu can focus elsewhere. I read somewhere that launching task manager while the game is running, going to details>grimdawn. Ihave a i9-9900k, 2080Ti, 32GB RAM, I revert the CPU and GPU back to factory settings (both are slightly OC'd and that is sometimes a problem). Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. r/starsector • What’s the best part of the 0. Graphics Lib is just a given. The first being the outermost, pixel wide green border that appears on some menus. 95 version of Starsector. 9. Problem solved, 1-2 dmods are actually more of a boon now. 03. This mod should still be compatible with Industrial Evolution. Right click on the Starsector shortcut and see if you've got the option for "Run with graphics processor ->". [0. So you can set a 0. Salvage from various derelicts, planetary ruins, and so. Dev mode can be activated by editing settings. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. I have way less problems than I used to, but it still starts chugging sometimes after a few hours. When they drop to zero, you’re dead. v-sync may play a role. That's a massive difference. Set VSYNC to Adaptive. Let's go over the basics of how to install mods in Starsector. Fast Engine Rendering v1. Best. Power on the Deck, releasing the volume up button when you hear the startup chime. Turn on Vsync, gysync etc. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. * Checked that my graphics drives and GPU Bios are up-to-date. 9. json. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Re: Game runs fine for a few minutes but then FPS drops to 1-2 FPS « Reply #1 on: May 01, 2021, 10:19:38 AM » A friend and I also have the same problem, after minutes or hours of playing, the game becomes extremely slow. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. After the restart, my starsector now takes around 30-60 mins (estimate. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. 25. When i updated game i made a fresh install. There's also better Neutrino scanner, better Remote survey and better Emergency burn, obtained by beating another 3 bosses. I tried a couple things to get it to run smoother but eventually did an uninstall/reinstall. Got my first two colonies on Class IV planets with 125% hazard level. I have no idea what's causing this, and even stranger is like maybe 1 battle (no matter size) will run at a smooth 60. When using mods, just flying around drops me to 21FPS, and when using speedup mod it drops to 15FPS, at first i thought it was because of the heavily modded game, but then i turned off all the mods did a clean install and ran the game vanilla (with 8gb RAM changes), only to find out i have around 45-52 FPS when not moving. New comments cannot be posted. - vsync off. 5gb : 14fps, 6gb : 12 fps, 6. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. The reason i think this is because the FPS and the idle % counter at the bottom mid of the screen never seems to fluctuate. It is back to maxing out the GPU at 100%. cassandra112. Is there a fix to massive FPS hits on Intel or Map screen? Allocated 8 gigs of ram to this, only makes me use 20% during the FPS hit. "fps":60 --------> "fps":30. Then the very next battle will drop down to 8-10 . 2. Starsector is highly customizable even without mods so you can tweak it to your liking. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. 95. Vendors specify how bad of a deficiency is, and how many units they will extra on depending on the severity of the deficiency. The large ripple uses a lot of video memory. The ram usage from console command doesn’t seem to ever pass 50% though. json and replace existing file in your Adjusted Sector config directory. • 4 yr. Features - Mod Browser to view and install mods from the Forums and Discord's #mod_updates without leaving SMOL. A better indication of an imminent update is Alex’s twitter. phase out. Step 4: Put an Alpha Core in the Fortress. 1. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. r/starsector. I even managed to reliably replicate this in the sim: take a Monitor, spawn a Paragon, move Monitor close then order either Retreat or Direct Retreat. Fps drop when entering battle screen. - fps 144. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. - Change vmparams or the starsector . I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. r/starsector • 28 days ago. Intermediate and advanced mode (Advanced shown): 1) Add files through the "Add" drop down menu or click on on Add Files. Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). 15. I've got an RX580 and a R5 3600 and I'm aware of AMDs issues with OpenGL, but I don't see how that justifies the performance I've been getting EDIT: Sorry I didn't specify. Hi guys, just got this cool game. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. . The asteroid ship pack is a simple ship pack that adds ships made from asteroids that can spawn on pirate and independent fleets. ini file within the GraphicsLib folder in a program like Notepad++. It supposedly helps with the bottleneck. I think there was a comment in the config that said the fps is ignored if vsync was (or / off - I can't remember which). "maxShipsInFleet":30, Increase the number. True. Having played only a couple hours, it's a much less tactical approach and much more focused on mechanical skill, which for me is quite tiring. Do you have a AMD graphics card? because if you do you should go to the settings. Reds are Gamma cores, Yellows are Beta and Blues are Alpha. All while my system seems to barely be breaking a sweat (gpu clock sits around 450 with low usage, cpu usage around 30 with. Could be a couple of causes but check that first up. zeonlight78. I don't have any mods, and i already removed some of the zooms but with my specs i dont see why i still have theses fps drop. • 4 yr. It can be due to a mod accidentally keeping object reference of combat engine so the Java is not able to garbage collect it, leaving a big chunk of memory occupied indefinitely. r/starsector.